SS-Notes, Pitching                                    

Pitching1)  Pitchers who get a win or a save in real baseball get a break (probably a lower ERA). The actual "reward" is that those pitchers will tend to give up hits in less crucial situations.

2)  If a reliever has an earliest inning of 6 or more he is designated as a set-up man. These are generally a team's better relievers, and so owners do not want them wasted. A set-up man will NOT come in a game that you are trailing by more than 3 runs. Also, for all relievers, they never come in as a reliever before the earliest inning used you put for them.

3)  If listed as a closer, the reliever only comes in if it is a save situation (score is tied, or when ahead but other team has potential tying run on base, batting, or on deck). Closers only come in tied games if they have plenty of innings left (at least one inning for each game remaining in the week).

4)  If you need a starter out of the pen we just go down your pitchers in the order they are listed in the pen until we come to one who had a start that week in the majors - if none had a start we use the top listed pitcher who had at least 3 innings pitched that week (and is not on our short reliever list). Bullpen pitchers moved into the rotation take on the hook numbers listed for your 5th starter (but not the prefer to face numbers).

Jeff Barton, July, 2013

Pitchers in the bullpen, if they pitch at least 3 innings in the majors that week and are not on our short reliever list, will start for you before we go to the taxi squad. We figure team owners want pitchers they are listing on their lineup card to appear before guys who are on their taxi squad - having a guy someone buried in the taxi come in and pitch and get shelled when pitchers who have innings available sit unused in the bullpen tends to make folks unhappy.

From the pitching card explanation sheet: 'If your rotation pitchers can not cover all of your starts then we will use your top bullpen pitcher who started a game in the majors that week, or if there are none, we will use your top listed reliever who pitched at least 3 innings that week in the majors, as long as he is not on our short reliever list. "Top" meaning pitcher listed on the highest line of the bullpen reading down the names.) "

5)  We will automatically pinch hit for a pitcher when he is going to come out of the game next inning because he is out of major league innings pitched (we do this even if you are ahead.)

6)  If a pitcher's hook number is tied then he will come out if he's facing a batter with the platoon advantage, but he'll stay in if he has the advantage (throws from the same side as the batter hits from.) Also, you can only use 8 pitchers, and up to 16 hitters, in a single game. So, if you are using your 8th pitcher he will not be hooked when he reaches his hook number. If he does run out of innings we will bring in PAAA, and then he will pitch till the game is over.

7)  Starters face a fatigue factor. They tend to pitch a little worse as the game goes on. A pitcher who is pitching longer in Scoresheet than his average major league appearance that week will suffer more of a fatigue factor.

8)  Pitchers on the short reliever list cannot start in Scoresheet unless they become starters in the majors.

9)  Minimum hook for a starter is 3.0.

10)  ERA for AAA pitchers is to 1.7 times the league average (that week).

11)  Carry-over pitcher starts: There is a star (*) printed next to your starting pitcher if that start is being carried over from a previous week. This 'carry over of unused starts' happens only if one of your starting pitchers started twice some week in the majors, but was only needed to start once for you. That unused start (and stats) are carried over to a later week for use when you are short a start. (Actually, since those unused stats are added into the later week's stats, the star appears next to both his starts in the later week.) For instance, if you have Tim Belcher, who started twice the first week in the majors, but he started only once for you, then in a future week when Belcher only starts once in the majors, but you need him to start twice, he will use that unused start (and those unused stats) for your Scoresheet team. **However, in general, unused player stats are NOT carried over to future weeks. If you have a guy whose major league at bats or innings pitched are not used because you had him on the bench or in the pen then those stats are lost forever. The only unused stats we carry over are unused pitcher starts when you did have that guy in your rotation.

Carry-over Questions & Answers :

July 2012, mmetzger34 asked :

1. If I just traded for a SP from another team, would his banked starts come with him? For example, this week, I only get 5 starts from my SP's, but I traded for Vogelsong who is listed as my #1 SP. If he had a banked start from the previous owner, would that be available to me?

2. Do pitchers need to be in my rotation to bank a start for future use, or will pitchers on my farm bank starts?

3. What happens if a SP has a banked start, but then I move him to the farm for a week, when move him back into the rotation? Is the banked start from before I sent him down still available once I bring him back up?

Jeff Barton replied :

1) Banked starts do *not* carry over from a new team.

2) To bank a start a pitcher needs to start twice in real life that week but only once for you. So pitchers in your bullpen or taxi squad who were not used as starters in a week for you do not bank any starts that week regardless of how many they had in real life.

3) Pitchers *do* keep their banked starts even if you move them to the farm team (or bullpen), and are available for use once you move them back to the rotation.

August 2012, Jeff Barton clarifies who gets banked starts :

It has always been true that as far as deciding who gets two starts that banked starts count just the same as real starts that week. So (as the simple example), if you don't use prefer to face then the higher listed pitcher in your rotation that has two starts available (whether banked or 'real') will get the two starts. But if you use prefer to face and one of the teams in a lower pitcher's prefer to face column is being faced that week (and not for the higher listed pitcher) then the lower pitcher starts twice.

April, 2014  Banked Starts, more than one?

On 4/27/14 7:48 PM, jcpublic@... wrote: My understanding is that there is no limit on banked starts - and that the data is all mushed together. There is no one-to-one corresponding data from one real life start going to a specific Scoresheet start. Luck balancing and ERA matching combined with the laws of random chance may make it seem like there is one-to-one correspondence, but that is an illusion.

Jeff Barton - This is correct.

12)  The way pitching rotations work in Scoresheet is that each week the computer figures out which of your pitchers will start that week's games, and then the actual rotation is drawn randomly so that your #1 pitcher is not always facing your opponents #1 pitcher, #2 vs. #2, etc. By listing teams a pitcher prefers to face that random drawing becomes heavily weighted towards that pitcher facing that particular team(s). You might use that column to have your top pitcher or two go against the team at the top of your division, or to have your lefty or righty pitchers face teams that are weaker against that type of pitcher. Also, if more than one of your starting pitchers has 2 starts available that week, then the computer will give the second start in Scoresheet to the pitcher who is listed higher in the rotation, unless a pitcher listed lower down in the rotation has a prefer to face against one of the teams you are playing that week. So, that 'teams prefer to face' column will also influence how many starts a pitcher might get in a certain week.

Using a lousy starter to eat up opponent's runs

Excerpts from the Scoresheet-talk list:

"My best three starters in positions 1,2,3 with normal hook numbers, followed by my lightning rod who is a pitcher, for the Rockies say, who has a very high hook number, who in turn is followed by my 5th starter with a low hook number. Hopefully any run clumps will tend to occur in my 4 hole, keeping them from torpedoing good starts by 1,2, and 3. The 5th starter would need to still have a low hook number just in case you have to go with a sub. I suspect this would work fairly well, although I don't know if anyone has actually tried it."

This reply from Jeff Barton, of the Scoresheet (US) folks:

22 Dec 1997 As you know, I rarely respond to posts on this list (or I'd never get the games played). I do read the posts with great interest, but purposefully refrain from getting involved in threads. But with this thread I can't really hold myself back.

In short, this theory of using a 'lightning rod pitcher' has simply nothing to do with how our game program works. If you use a lousy pitcher on purpose all you will accomplish is to increase your chances of losing the games that guy pitches.

The way our program works is that each at-bat there is a probability of various actions occurring, depending on the major league stats from that week of the hitter, pitcher and fielder. There also is some effect from previous at-bats (luck balancing formulas.) However, what this 'lightning rod pitcher' theory seems to ignore is that hitters are supposed to do better against lousy pitchers. If you face a pitcher who gave up 8 runs in 3 innings in the majors, and then you score 8 runs against him in 3 innings in Scoresheet, you are simply doing what you are 'supposed to do' (assuming your hitters had average weeks.) If your hitters had average weeks, and you score more runs against a pitcher than he gave up in real life, then you have done 'better than you should', and you will probably do a little worse against the next pitcher you face than you'd expect. But, there is no more chance of doing 'better than you should' against a lousy pitcher than there is against a good one. Your team will score different numbers of runs in each game because the pitchers you face each pitched differently in the majors that week. But if you throw out a horrible pitcher every fifth game then he is supposed to get bombed (if he got bombed in the majors that week) - if a lousy pitcher does get bombed (as he should) that will not help the rest of your staff at all.

Personally, unless you are in one of 'my' leagues, it does not matter to me what strategy you use - whatever leads to you having fun is what I recommend. But please, I would love it if you would convince some of the guys in the leagues I am in to try this 'lightning rod theory' - I can use all the help I can get.

We are getting in a fair amount of response to our 'run distribution study', meaning we do not have all the results graphed yet. If we find evidence of run-clumping (more high scoring games in Scoresheet than in the majors, from teams scoring overall the same number of runs), then we will do our best to fix it! But, whatever we find, and/or change, the program simply does not work in the manner that leads to a 'lightning rod theory' being a good strategy.

We play fantasy sports to win - so if you think that you have found a way to beat the sim, even if it is not following 'real baseball', then my attitude would be that you should use it. Folks do try low hooks, high hooks, never stealing, always stealing, starting middle relievers, platooning everybody, etc. - whatever you think works is great with us. But I strongly recommend that if you are trying to maximize your number of wins that you do not try this 'pitching a lousy guy every 5th day on purpose' strategy! (I do apologize if I am offending anybody - but this one really got me going.) Have a great holiday! - Jeff Barton  

One-Run Losses   

> In this example, say I had added Peacock to my rotation, and his
> miserable performance would have added, say, a run to each game this
> week. That would have turned my 1-4 record in 1-run games to 0-0, and
> my overall record in 1-run games would be 3-10, not 4-14. That would
> turn my 22.2% win rate in 1-run games into a 23.1% rate.
> I'm arguing that, if a pitching staff performs at roughly the same
> rate, runs get distributed roughly equally by the SS engine across all
> the games, therefore creating more likelihood of weird outcomes in the
> record of 1-run games.
> I'd argue that, in real life, the distribution of runs is more random.
> hayley97us

But that is *not* how it works - adding a bad pitcher to your rotation does not mean at all that the number of runs allowed in other games would go down. Adding a bad pitcher to your rotation will not effect the games he does *not* pitch in at all. All that adding a lousy pitcher to your rotation will do is mean that in the game he starts your team is much more likely to give up more runs in that single game.

There is no such thing in the program as determining how many runs should be given up in a week, nor the distribution of runs in each game. The one thing that the program figures out that effects the entire week is determining (before playing any games) what the starting pitching rotation will be that week (what pitcher will start each game.) but everything else is just determined as the games are played out.

The only thing carried forward from one game to the next is luck balancing for individual player performance, where luck balancing is just an adjustment made if an individual player has performed differently than he should have after taking into account the opponents he faced, how his manager uses him, the fielders in the game, etc. (Meaning he performs differently just because of luck.) But a hitter is just as likely to do better or worse because of luck whether he is facing a good or a bad pitcher. If your hitter is facing a pitcher who gave up twice as many hits and runs than the average pitcher that week in real life then your hitter should do twice as well as he did in real life just by virtue of facing such a lousy pitcher. So if your team scores 10 runs in a game against a pitcher who had a 10 ERA that does *not* in any way lessen their chances of scoring runs int he next game - your hitters should have pounded that lousy pitcher, so by doing so they do not hurt their future performance at all. Thus starting a lousy pitcher on purpose has the sloe effect of making it very tough to win the game that lousy pitcher is in, but will not help lessen the number of runs in future games at all.

As far as distribution of runs, yes, if you have 6 starting pitchers that all performed roughly the same in the majors that week (had very similar ERAs in real life) then yes, they would be expected to give up roughly the same number of runs in each Scoresheet game that week. They pitched the same in the majors, so it would only make sense that they pitch roughly the same in Scoresheet, assuming that they are facing teams whose hitters did roughly equally in the majors that week also. But that is only because those pitchers performed roughly the same in every game in the majors. If 5 pitchers did about the same in real life, but your 6th starter had a horrible week, then in the game he pitches in you will probably give up a lot of runs, and the other 5 games would not be effected at all.  (Jeff Barton May, 2013)


On another note, we actually try and match both ERA and WHIP with about equal weighting. So, a pitcher with a 3.00 ERA and a 1 WHIP in real life will generally pitch better in Scoresheet than one with a 3.00 ERA and a 1.4 WHIP. I am sorry that I can't give an exact number for where exactly the break-even between WHIP and ERA is (I can't say that a 3.2 ERA with a 1 WHIP is exactly the same as a 3.0 ERA with a 1.2 WHIP), because the program does not work that simply. It is not that I am trying to hide anything - I just don't know what that number would be. But I do know that when drafting, both programmer Dave and I pay as much (or even more) attention to hits and walks allowed per inning for pitchers as we do to ERA. - Jeff Barton (May 31, 2002)

Does ERA alone determine the outcome of a plate appearance ?

(May, 2004)

From Andy's post: " ... I believe that the pitcher and the hitter are "combined" to determine a PAs outcome."

Jeff Barton : This IS the way it works. A couple posters repeatedly make the claim that *only* ERA matters as to what will happen in Scoresheet. But that is simply not true, nor has any studying of Scoresheet stats (either by us extensively over the years, and also by folks on this list) ever shown that ERA determines what happens in Scoresheet games regardless of what the other team's hitters did in real life.

As far as whether ERA is too important compared to a pitcher's hit and walks allowed per inning pitched (WHIP), we do factor *both* ERA and WHIP into the algorithm that determines the odds of each at-bat's outcome. Basically the better a pitcher's WHIP and/or ERA the less the chance of a plate appearance leading to a hit, and the worse those numbers the greater the chance, all also influenced by how the hitter did in real life, and the fielders. But the sim is rather complex - there is no simple number I/we can give for the relative weighting of those two factors.

Personally though, when scanning boxscores to see how I 'think' I'll do that week in Scoresheet, for my starting pitches I care more about their ERA,and for my relievers I care more about their WHIP. (So I guess I do think that for starters anyhow the major league ERA is more important than their major league WHIP as far as what brings me happiness/depression when reading the morning paper.) But that does *not* mean WHIP does not matter. There is no question that in our program, a pitcher who in real life had an ERA of 4 that week in real life but a WHIP of 1.5 has a greater chance of giving up runs when facing average hitters in Scoresheet than does a pitcher who had the same ERA of 4 but a WHIP of only 1.

In short, I think my two key points would be that:

1) we do use *both* WHIP and ERA, and

2) what the hitters did in real life DOES affect the odds of a hit in each plate appearance, the odds of a run scoring, etc. - jeff

P.S. A discussion of whether ERA really means anything or not in real baseball can be fairly fascinating. But, I can not imagine that we who run the Scoresheet program will ever stop caring about ERA, nor that we will ever stop factoring it into our sim. I certainly believe that the vast majority of Scoresheet players would be very unhappy if come the end of the season their pitchers had Scoresheet ERAs that bore no resemblance to what their ERA 'should be' after considering hitters faced and their fielder's range. Yes, if you play in a small league and your pitchers face great hitting every week then your Scoresheet pitchers SHOULD have ERAs much higher than in real life. And if you face average hitting and have great range fielders then your pitchers should do better in Scoresheet than in the majors. But to simply have pitcher's ERAs be all over the map because we do not factor a pitcher's real ERA into the algorithm seems to me to be a great way to really make most folks quite unhappy. - Jeff

Pitchers, Two Start Stats   

Jeff Barton, USA Scoresheet (May 22, 2001)  "NO! Two starts in the same week are NOT kept separate - we do NOT get separate MLB stats for the 2 starts. All we get for all players (for both pitchers and for hitters), are their weekly totals from MLB. We do NOT get (or try and track) individual game by game stats. So, since all we get are a player's weekly totals, our computer does not know if a pitcher who had 2 major league starts that week had one great start and one bad one, or two average, or anything else - all the computer knows is what that pitcher (and all other players) did for the week. Thus, each player's performance in Scoresheet is based on what he did for the week overall. - Jeff"

So, what happens for a "carry-over" start?

The stats from the two starts are added together, then averaged, to get the stats which will be used for the carry-over start. For example: 8 IP 6 H 2 ER and 6 IP 4 H 0 ER (total 14 IP 10 H 2 ER) will average to 7 IP 5 H 1 ER for the carry-over start. The stats for this carry-over start are then added in with your pitcher's real-life stats (for the week in which you're using the carry-over start) to get your pitcher's full week's stats, just as if he had actually pitched twice in real-life.

Playing Limits, Pitchers   

For pitchers who pitch in more games in a week for their Scoresheet team than they did in the majors, an appearance in a Scoresheet game counts roughly as an inning pitched against their pitching limit. For those pitchers, each appearance in the majors adds an inning to the amount he can pitch in Scoresheet that week; each Scoresheet appearance costs him an inning.

" ... If a pitcher appears in a game in the majors he is 'credited with an inning per appearance, plus the number of innings (or fractions he actually pitches. Then, each Scoresheet appearance costs a pitcher an inning, plus he is charged for innings (and fractions) actually pitched. So, 2 appearances and 4 innings pitched in the majors get a pitcher a credit of 6 innings. Then in Scoresheet he could pitch twice for 4 innings, or 3 times for 3 innings (both being 'counted' as 6 innings.) - jeff."

Closer as Starter? Pitcher from taxi squad?   

Q : What order will the sim use to pull a starter from the taxi squad to fill-in as a starting pitcher? I have one league with 4 solid SP, plus I had designated Stauffer as my #5, but he went on the DL. I have Cookand Bailey on my team, but as they had been terrible lately, I put them on the taxi squad. I also have S. Marshall, eligible to start, but I listed him as my closer. So, will the sim jerk Marshall out of the closer position first, or take one of Bailey or Cook to be my #5 starter?

A (from Jeff Barton, May 13, 2010) :  A closer will never get pulled into the rotation.

To fill the 5th starter need, first the program will go down the bullpen in order that the names are listed, using the first name it comes to who had a start that week in the majors. When looking for a starter from the bullpen the 'earliest inning to use as a reliever' and 'rank as a reliever' columns are ignored (those *only* matter when the pitcher is being used in relief), so if more than one bullpen pitcher had a start in real life the one listed highest (on the highest line) is used.

If no bullpen pitcher had a start then the program looks for a pitcher who is not on our short reliever list and who had at least 3 innings pitched in the majors that week, and he will get the start.

If no bullpen pitcher qualifies to start by one of those two searches then the program goes to the taxi squad, and looks for pitchers that had a start that week in real life, or if none are available it will then look for a non-short reliever who pitched at least three innings in the majors that week.

It more than one taxi squad pitcher is available the tie is broken based on *year to date* playing time (same tie-breaker is also used for hitters.)

Relievers as Starters?  New for 2012   

1) “Short relievers” (as designated by our player lists) cannot pitch more than three innings in a single game;

2) A pitcher listed as a short reliever on our lists can not start a Scoresheet Baseball game, unless/until he starts a game for his major league club in the upcoming season, and a pitcher listed on our short reliever list can not come into a game as a reliever before the 4th inning.

3) Any pitcher who didn't start a game in the majors that week can't pitch more than 4 innings in a single game for you (even if he starts for you);

4) For pitchers who pitch in more games in a week for their Scoresheet team than they did in the majors, an appearance in a Scoresheet game counts roughly as an inning pitched against their pitching limit. For those pitchers, each appearance in the majors adds an inning to the amount he can pitch in Scoresheet that week; each Scoresheet appearance costs him an inning.

5) If a pitcher did not have a complete game during the week, he will be taken out after 8IP.

Who gets the win?   

Q : Who gets the win if the starter doesn’t go five?
A:  Hi: The major league rules say a starting pitcher must go at least 5 innings to get a win. If the starter leaves before that, and the team is ahead at the time (and stays ahead), then the major league rule is to give the win the the "most effective pitcher". That is too vague to program into a computer, so what we do is award the win to the pitcher who finishes the game, unless he got save, in which case we give the win the to second to last pitcher in the game. - Jeff (2012)

Bullpen Strategy Columns 

The strategy columns in the bullpen are *only* used for when that pitcher is used as a reliever - those columns have nothing at all to do with which pitcher is pulled from the bullpen to be used as a starter. Instead, when looking for a starter from the pen if needed, the program simply goes down the list of names in order and uses the first listed bullpen pitcher who had a real life start that week. So if the pitcher on the top line of your bullpen had a start that week in the majors, and you need a starter pulled from the bullpen, that first listed pitcher (listed on line 1) would be the one used, regardless of what his 'use for reliever' rankings are. So the first thing you should do when setting up your bullpen is to simply list the pitchers in your bullpen in the order you would want them used as an emergency starter, and then if they get a start that week in the majors they will come in in the order you list their names (line 1, then line 2, etc etc.)

Then you want to use the strategy columns to tell the program how to use your bullpen pitchers *when they are used as relievers*. The earliest inning is very straight forward - a pitcher *never* comes in as a reliever before the earliest inning to be used as a reliever that you give him. Also, a pitcher with an earliest inning of 6 or later is designated as a setup man, and will not come into a game if you are behind by more than 3 runs, or ahead by more than 7. NOTE - as said above, none of those columns matter at all as far as what pitcher is used as a starter - a pitcher for instance with an earliest inning of 5 *can* still be pulled as a starter from the bullpen - that column, like all the others, only matters for when the bullpen pitcher is used as a reliever.

The rank vs RHB or LHB is used to determine which pitcher will come in first against that type of batter, if he has innings available, and *if* his earliest inning to be used as a reliever has been reached.

Jeff Barton (18 May, 2015)

Prefer to Face (2015)

Greg Hardy

I give up. How does the "prefer to face" actually work? There must be some kind of formula but I had a real head-scratching sequence this week. I realize that the PTF is just a possibility, not a guarantee, but stick with me here.

Among the 7 games this week, I had a 2-game series coming up against the team directly behind me in the wild card chase, so I wanted to put my two best SPs (Price and Verlander) against him. Let's call him Team 5. I actually juggled my rotation the previous week, moving Jon Lester to the top of my rotation, to ensure that both Price and Verlander had two starts available in this 7-game week, to be used vs. my closest pursuer.

I had 2 games vs. Team 1, 2 games vs. Team 5, and 3 games vs. Team 7, in that order.

I set up my rotation as follows:

Price -- prefer to face 5, 2, 10 (only 5 was on the slate this week)
Verlander -- prefer to face 5, 1 (facing both this week)
Lester -- 2, 10 (facing neither this week)
Quintana -- 10, 8, 2 (facing none this week)
Stroman -- 1 (facing this week)

I thought Price and Verlander (both of whom now had a banked start) would face 5 --my main goal for the past 2 weeks of juggling -- and some other team. But here's what actually happened:

Game 1 vs. Team 1-- Verlander (as per my stated preference, ding ding)
Game 2 vs. Team 1 -- Price (not Stroman, as one would hope. Hmm.)
Game 3 vs. Team 5 -- Quintana (not Price nor Verlander, as I had hoped and dreamed. Harrumph.)
Game 4 vs. Team 5 -- Stroman! (not Price nor Verlander. Consternation!)
Game 5 vs. Team 7 -- Lester
Game 6 vs. Team 7 -- Verlander
Game 7 vs. Team 7 -- Price -- I won the last 3 games in routs because Team 7 is rebuilding and has traded away much of his pitching; this was another factor that led to my efforts to get my best pitchers lined up against Team 5.

So there's no set rotation, as we all know, that would insist that each pitcher get 4 or 5 days off between starts. But the sim seems to have rolled out my 7 starts as if there were a need for them to rest. If this were a simple programming sequence -- Price and Verlander need to get 2 starts each and of course have to face 2 different teams -- there is no reason NOT to start Price and Verlander against Team 5, and to give them a second start against Team 7 (Price) and Team 1 (Verlander). Stroman and Verlander should have started vs. Team 1, Verlander and Price vs. Team 2, and Quintana, Price, and Lester vs. Team 7.  Could have gone Verlander-Stroman-Price-Verlander-Lester-Quintana-Price and met all the parameters.

And yet it did not happen. As a matter of fact, I had 4 possible "prefer to face" opportunities this week, and only 1 of them actually happened, with the first game of the week, even though it was possible -- as far as I understand the rules -- for all 4 of them to line up properly. So what's the deal?

Is it possible that a 7-game week makes it more difficult to meet the PTF goals? Is the middle series in a 7-game week especially problematic? Or is the PTF option so soft that you can't count on it? Did I make it less likely that Verlander would start vs. Team 5 by also listing Team 1 as a preference? If you only list 1 team in the PTF column, does that increase the chance that the matchup will happen? (although it did not happen with Stroman in this case)

Would welcome any thoughts or theories. If you have read this far, I thank you. I also want to clarify that I am not complaining about results. I won both games, Quintana pitched great, and Stroman got knocked out early but the offense picked him up. I'm just curious. gh

Reply :

Dave Barton, Scoresheet
Within a series, starting pitchers go in random order, so you’re #1 doesn’t always face the other team’s #1. (This would otherwise happen a lot more than in real life because we have no rain-outs, temporary 4-man rotations, schedules that vary a lot by team, etc. These things would make Scoresheet more complicated for all and a bit less fair.)

Between series, a pitcher cannot start twice in 5 games (during the regular season). Thus in a 2+2+3 or 3+2+2 or 2+2+2 week, a pitcher that starts twice must pitch in the first and last series. This is meant to mirror real life.

It’s worked this way in Scoresheet for many years (decades). There are a lot of fine points like this to make the simulation more realistic.

Hope this helps. Play Ball, Dave B.